Another important consideration is the question of engagement by which students not only pay attention to school activities, but also invest themselves in completing work (Cuban, 2011). Software and hardware can initially motivate students to get engaged by increasing their attentiveness to classroom tasks, participating in activities, and completing assignments (Cuban, 2011). While hardware and software might first engage students, the effects deteriorate.
Cuban, L. (2011, June 24). The high-tech journey from engagement to achievement. Larry Cuban on School Reform and Classroom Practice. Retrieved from https://larrycuban.wordpress.com/2011/06/24/the-high-tech-journey-from-engagement-to-achievement/
Cuban, L. (2013, September 6). A second look at iPads in Los Angeles. Larry Cuban on School Reform and Classroom Practice. Retrieved from https://larrycuban.wordpress.com/2013/12/06/a-second-look-at-ipads-in-los-angeles/